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LuaAuth update log

(day/month/year)

#1.5.5 (14/3/2026)

  • fixed several endpoints

1.5.4

(13/3/2026)

  • total_sessions incorrectly also gave non-live instances
    • sessions now only counts live users
    • new field total_instances, which includes non-live instances

1.5.3

(12/3/2026)

  • fixed issue with scripts not properly updating
  • fixed issue with paypal payments

1.5.2

(10/3/2026)

  • automatic payments!
  • paypal (and card) now accepted
  • did lots of internal changes and improvements

Bot 1.1.1

(8/3/2026)

  • fixed force_reset_fingerprint command not properly checking if user is admin

1.5.1

(3/3/2026)

  • added a privacy policy and tos to docs
  • added update log into docs
  • added banners to site

1.5.0

(2/3/2026)

  • new features for Elite tier:
    • custom ad system url
    • advanced key control, (max_instances, max_executions, use_fingerprint)
  • fixed issue where docs said to use "null" for infinite durations instead of -1
  • massive security improvements to the ad system
  • fixed edit user api endpoint
  • added blacklist_expires and blacklist_reason to edit user endpoint
  • fixed issue with la_init code not updating properly

1.4.4

(28/2/2026)

  • fixed some issues with delta and xeno
  • disabled sessions on xeno due to issues

1.4.3

(27/2/2026)

  • fixed issue when creating a new script that contains the init macro
  • fixed issue where i forgot to prevent basic tier from using ffa mode 💀

1.4.2

(27/2/2026)

  • fixed issue with discord id field for FFA users execution logs
  • added basic processing message on site for obfuscation endpoints (update and create script)
  • changed discord id from simple enter id field to a proper discord OAuth process (so you cant lie about who you are)
  • you are no longer required to connect a discord account to your LuaAuth account (needed for discord bot tho)
  • fixed issue with script names in executions graph having commas in them
  • fixed issue with obfuscating caused by new luraph version

1.4.1

(26/2/2026)

  • fixed some issues auth was having with delta
  • more stability improvements

1.4.0

(24/2/2026)

  • new macro la_init, check docs for usage
  • more client stability improvements
  • new script option save_source, check docs for what it does
  • new help pages on docs, have a look there if you dont understand any LuaAuth features
  • new lua key check library 🔥, check docs for usage
  • fixed a small bug with the auths blacklist checks
  • execution logs now show if the user is an ad system user

1.3.1:

(19/2/2026)

  • LuaAuth now replaces default kick text with custom text, (fixes issue with kick messages being cut off)

Site improvements:

(19/2/2026)

  • reduced graph info box opacity
  • added percentage next to executor keys in executors graph
  • you can now toggle execution graphs, everything but total is disabled by default
  • numbers now have commas in them
  • executor graph info box now also displays percentage
  • added drag and drop for file uploads

1.3.0:

(18/2/2026)

  • ad system 🔥🔥🔥
  • added discord information into ffa user execution webhook
  • uses vanity url if it exists
  • clients heartbeat attempts to reconnect on connection lost
  • fixed some minor bugs with client heartbeat code
  • la_send_webhook macro now detects tampering and returns result to you (check docs for new return data)
  • added new variables la_exists, la_is_ad_key and la_supports_sessions, see docs for usage
  • allow you to customize token menu using la_client_code 🔥, see docs for usage
  • we now prevent scripts from modifying / overwriting LuaAuth variables
  • api now gives more information when input data is incorrect, see docs for more info
  • some api endpoints data has been changed slightly, docs updated to reflect this
  • improved docs site

Bot 1.1.0:

(10/2/2026)

  • patched vulnerability in set_panel command
  • auto selects project if only 1 option exists
  • added option to use custom loader url with panel
  • now prevents commands from being used in dms

1.2.0:

(10/2/2026)

  • fixed a rare issues that caused velocity to get false blacklisted
  • did some internal changes
  • average load time decreased to ~2s

1.1.1:

(6/2/2026)

  • fixed issues with xeno
  • fixed discord linking errors
  • fixed websocket errors
  • fixed secure request errors

1.1.0:

(3/2/2026)

  • fixed xeno / other executors freezing
  • added la_secure_request and la_secure_kick (check api docs for how to use)
  • added new features to projects, "require discord" and "require join server"
  • fixed an issue with kick outdated

1.0.0:

(31/1/2026)

  • LuaAuth released